﻿Explaination of variables used in examples:
- "username" is your Steam username
- "mod name" is the long name of the mod (e.g. team fortress classic)
- "mod" is the abbrevation of the mod (e.g. tfc)
I also wrote down which combinations of file extensions are possible
or necessary for these folders.

# mod folder / main (.cfg, .dem, .txt, .wad, ..)
# - C:\Program Files (x86)\Steam\steamapps\username\mod name\mod\
# - E:\Games\Half-Life\mod\
# maps (.bsp, .bsp+.txt, ..)
# - ..\mod\maps\
# models (.mdl)
# - ..\mod\models\
# sprites (.spr)
# - ..\mod\sprites\
# sounds (.wav)
# - ..\mod\sound\
# skyboxes (.tga, .bmp)
# - ..\mod\gfx\env\
# overviews (.tga+.txt, .bmp+.txt)
# - ..\mod\overviews\

orangensaft@teamfortressclassic.org